PAX: Good Behavior Game

PAX: Good Behavior Game

Event Begins: 03/10/2010 08:30 AM

Event Ends: 03/10/2010 03:45 PM

Location: Commons 1-4

The PAX Good Behavior Game provides an integrated intervention model, which is incorporated into your existing academic curriculum. The game is designed to train students’ brains for learning and build protective factors that will carry them throughout their academic careers. The game will improve student behavior, attention, retention of material, social skills and academic engagement. Coming to this training can literally change the odds for lifelong success of each and every student you work with. The training also provides the opportunity to learn more about what is happening in children’s brains behind the curtain of their behavior.

Registration Info and Brochure

 

Target Audience: K-8 educators, intervention specialists, administrators, mental health staff, therapists.

Presenter: Anya Senetra, MSW, LISW-S, Greene ESC School-based Mental Health Program Supervisor

 

 

IN CASE OF INCLEMENT WEATHER on March 10, 2010, this event will be re-scheduled for March 12, 2010.